By Lawrence Agcaoili (The Philippine Star) | Updated March 17, 2013
This after the Information Technology and Business Process Association of the Philippines (IBPAP) and the Technical Education and Skills Development Authority (TESDA) established a partnership with the government of Korea to train Filipino animators and game developers.
Alvin Juban, president of the Game Developers Association of the Philippines (GDAP), said in a statement that the partnership would allow the animation and game development sectors to market to potential clients here and abroad.
Global research firm MarketsandMarkets reports that the global animation and gaming market is expected to double to $242.93 billion in 2016 from $122.20 billion in 2010.
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Animation Council of the Philippines Inc. (ACPI) president Grace Dimaranan said the country’s animation and gaming sectors carry a large potential for the Philippine information technology and business process management industry. The participants took design and construction courses and skills in software program education. They also completed workshops on industry-specific skills such as graphics modeling, texturing and lighting, game art as well as programs such as 3D Max, Unity 3D, Java, and other e-learning packages.
Udaundo, Javier, Sales and Macaspac were chosen from a group of recommended and certified assessors and trainers of TESDA. He said Filipinos could learn how the Koreans brought back their industry to life through the creation of original content, allowing them to carve out a respectable niche in the global animation suppliers market.
With public-private partnership initiatives being pursued in several locations to drive the growth of the Philippine animation and gaming sectors, ACPI and GDAP are working closely with IBPAP to lead their respective sectors in conquering the global market.